AI Insights · Timothy · October 2021
Top 5 Dynamic Games on iOS in the US: Q3 2021 Performance
Explore the performance trends of the top 5 dynamic games on iOS in the US for Q3 2021, including downloads, revenue, and active user data sourced from Sensor Tower.
In Q3 2021, the top 5 dynamic games on the iOS platform in the United States showcased varied trends in downloads, revenue, and active users. Here's a closer look at their performance:
Roblox from Roblox Corporation saw its weekly revenue peaking at around $9.2M in late June and then fluctuating throughout the quarter, ending at approximately $7.2M. Weekly downloads reached their highest in early August with around 410K, before dropping to about 346K by the end of September. Weekly active users began at nearly 11M in late June, then declined to approximately 9.8M by the end of the quarter.
Pokémon GO by Niantic, Inc. experienced a significant spike in weekly revenue, peaking at $5.8M in mid-July. Downloads followed a similar trend, reaching around 228K in the same period. However, both metrics saw a decline towards the end of the quarter, with revenue dropping to about $2.1M and downloads to roughly 109K. Active users saw an increase to 9.4M in mid-July but decreased to about 8M by the end of September.
Homescapes, developed by Playrix, maintained a steady revenue stream, peaking at approximately $3M in early July and late August. Downloads fluctuated, peaking at around 101K in mid-July before declining to about 71K by the end of September. Weekly active users started at around 1.15M in late June and gradually decreased to approximately 1.05M by the end of the quarter.
Madden NFL 25 Mobile Football by Electronic Arts showed a notable increase in weekly revenue from mid-August, peaking at around $978K by the end of August. Downloads surged to about 146K in mid-September, while active users increased from approximately 461K in late June to about 603K by the end of September.
100 Years - Life Simulator by Voodoo had a peak in downloads of around 241K in late June, followed by a decline to about 32K by the end of September. Active users also saw a decrease from approximately 353K in late June to around 47K by the end of the quarter.
These insights are based on data provided by Sensor Tower. For more detailed analytics and insights, visit the Sensor Tower platform.